Architecture and Tracking Algorithms for a Distributed Mobile Industrial AR System

Authors

  • Reinhard Koch
  • Jan-Friso Evers-Senne
  • Ingo Schiller
  • Harald Wuest
  • Didier Stricker

DOI:

https://doi.org/10.2390/biecoll-icvs2007-87

Keywords:

Augmented Reality, Distributed Computer Vision System, Realtime Tracking, DDC: 004 (Data processing, computer science, computer systems)

Abstract

In Augmented Reality applications, a 3D object is registered with a camera and visual augmentations of the object are rendered into the users field of view with a head mounted display. For correct rendering, the 3D pose of the users view w.r.t. the 3D object must be registered and tracked in realtime, which is a computational intensive task. This contribution describes a distributed system that allows to track the 3D camera pose and to render images on a light-weight mobile frontend user interface system. The frontend system is connected by WLAN to a backend server that takes over the computational burdon for realtime tracking. We describe the system architecture and the tracking algorithms of our system.

Downloads

Published

2007-12-31

Issue

Section

The 5th International Conference on Computer Vision Systems